February 8, 2012

Survival Tips for Real-Life Adventurers

As a blogger, I can't help but feel responsible for the dear souls who so kindly and graciously follow me here at the Lair. Their choice to do so displays an amazing amount of trust and faith, and it is important to me that I never betray that trust.
I know my followers to be people who share my love of speculative fiction and great adventure stories; I also know that one of the central reasons we love adventure stories so much is because deep down, we all dream of having our own exciting adventures. But adventures are things that come with a large set of risks, many of which can prove deadly, dangerous, or at least grievously inconvenient.
I have done a great deal of research and study into the subject of adventure survival, and I would hate to think anyone was out there having an adventure that I could have helped prepare them for, so I have put together this list of tips and advice that I hope will prove helpful to any of my readers who happen to find themselves involved in a real-life adventure. Don't worry, I'm a professional. Feel free to take notes.

The first and most important thing to remember is that real-life adventures do not come with the happy-ending guarantee most novels include.
Fictional adventures are conducted under the close supervision of a writer, and while all writers possess differing levels of skill, training, experience, and taste in conducting adventures, they also have one thing in common: readers who will be very unhappy with anything less than a satisfactory (i.e. happy) ending. As unhappy readers result in unemployed writers, the motivation to ensure happy endings is strong.
Unfortunately, real-life adventurers do not get the benefit of this little check-and-balance system. That is not to say that real-life adventures never have happy endings, but those endings usually have to come as a result of the adventurer's own hard work and fortitude.

For this reason, some have proposed that the wisest course of action for real-life adventurers is to find a new field of interest or go back to reading novels, and avoid adventure entirely.
That is certainly a reasonable proposal, considering the nature of most adventures. And if you possess a personality marked by practicality, sensibility, and common sense, that may be the course of action best suited to you.

If that is a choice that interests you, here are some tips for avoiding adventure completely:

1. If an old friend who's been missing for years suddenly shows up and says he/she either needs your help or has something to show or tell you and you can't tell anybody about it, throw him out and lock the door. Adventural statistics show that he is 8 times more likely than the average person to have been involved in adventure-related activity during his absence, and, due to the infectious nature of adventure syndrome, he will now want to involve you as well. So throw him out, lock the door, and whatever you do, do not ask questions! If the faintest hint of idle curiosity begins to niggle at the back of your mind, fight it! Adventure syndrome is highly contagious, and the contagion is transmitted most easily via innocent questions.
If you do slip and ask a question or two or - Heaven help you! - three, before you realize what your friend is trying to do to you, it may already be too late and you must be extremely watchful for symptoms of adventure syndrome to begin manifesting themselves. These symptoms include lying awake at night, inability to eat or enjoy prior interests, an increased sense of curiosity over whatever your friend has brought to your attention, feelings of guilt for refusing to help or go along with him, and a sense of impending doom surrounding your continued refusal. If you have indeed been exposed, symptoms will usually present within a week, although in a few rare cases the contagion has been known to lie dormant in the infected person's system for months or even years before manifesting itself, so you would do well to remain watchful and cautious.

2. Avoid making new friends. You can get by with the set you already have just fine, and your risk of contracting adventure syndrome increases exponentially to the number of new friends you meet, making the practice hardly worth the risk. Unfortunately, I know few people who are willing to sacrifice this much, even in the name of self-preservation. So if you are determined to continue making new friends in spite of the risk, all I can do is advise you on making safe choices.
Total strangers are usually safe to befriend, provided they are not:
- an old friend of a friend or relative. Chances are, the friend or relative who introduced you has become wise to the old friend's attempts to infect them with adventure syndrome and they are now trying to get rid of said old friend by pawning them off on you. Note: introductions containing the phrase 'my oldest and dearest friend' are considered especially dangerous, particularly if you have never heard of this oldest and dearest friend before.
- fabulously wealthy. Especially if there is any mystery, rumor, or speculation of any kind surrounding their wealth.
- terribly poor. Abject poverty is a prime breeding ground for heroistic and adventurous traits.
- a pirate. No story, however peaceful and well-ordered, ever maintains that status for long following the entrance or involvement of a pirate.
- remarkably handsome/beautiful. Extraordinary physical beauty is a tell-tale mark of central involvement in an adventure, and the person is probably a highly contagious carrier of adventure syndrome.
- hideously ugly and/or covered with warts. Complete and utter lack of physical beauty is almost as dangerous as the abundance of it. A hideously ugly person is 64% more likely than the average-looking person to possess a deceptively noble and beautiful soul and to be infected with adventure syndrome. Warts increase the chances of them being under some kind of evil curse as well.

3. If you come across a bizarre object in an ordinary location (such as a giant egg in your back yard) or ordinary objects in a bizarre situation (such as a sword sticking out of a rock), walk away immediately and don't come back. And whatever happens, do not touch it! The chances of the items being mundane and harmless is slight compared to the chances of them being highly dangerous and contagious transmitters of adventure syndrome. Avoid the area of their location entirely for as long as possible - preferably forever - to avoid infection. This avoidance may cause some minor inconvenience such as never mowing or setting foot in the back yard again, but these trials are comparatively slight. After all, think of how relaxing and enjoyable it could be to have a wildlife sanctuary in the backyard. And how difficult is it to buy a new clothes line for the front yard, compared to the tribulation of getting involved in an adventure?

Aside from these three major points, there are a few minor things that one should avoid in order to also avoid infection with adventure syndrome:

- attics
- cellars
- dungeons
- secret passages
- items or people found in any of the above locations
- old books written in strange languages
- orphaned baby animals
- anything generally unusual or out of the ordinary
- locked chests, trunks, boxes, and doors
- things inside locked chests, trunks, boxes, and doors
- large, old, mysterious houses
- forbidden wings of large, old, mysterious houses
- people who live in large, old, mysterious houses
- people considered crazy by public consensus
- people
- gypsies
- hermits
- balls, parties, and other social functions

That about sums it up. Put these tips into practice and your risk of contracting adventure syndrome will decrease significantly. Naturally I cannot guarantee your immunity. Adventure syndrome is an aggressive contagion and can strike anyone at any time or place, so it is important to know your risk and adjust your lifestyle accordingly. Common risk factors include frequent daydreaming, voracious reading, a vivid imagination, and the belief that scars are attractive.

On the other hand, if you are not one of the wise and sensible people choosing to avoid adventure, you are being faced with an entirely different set of risks and dangers which must be addressed and discussed. I'll undertake that next time, in Survival Tips for Real-Life Adventurers, Part II.

January 31, 2012

The Avenir Eclectia Soundtrack!

If:

you've read and enjoyed the stories of Avenir Eclectia...

you've found yourself intrigued by the planet the universe forgot...

you love the cool, sleek, pristine sound of space music...

... it's here!
The Avenir Eclectia soundtrack, by composer Michael L. Rogers, is now available to order on CD and, coming soon, MP3! Watch for it on Amazon in the next few days, or Click Here to order it now from Createspace!

If you're not familiar with the awesome music of Avenir Eclectia, Click Here listen to a few of the songs from the soundtrack on YouTube. There's nothing like good music to bring a story to life, and this is one soundtrack no sci-fi fan will want to miss!

January 27, 2012

Conversation with Mary and Maricossa

Hey everyone! H.A. Titus, a dear friend of mine, as well as one of my co-authors on Falls the Shadow, has graciously allowed me to be a guest on her blog, Magical Ink. Originally she asked me to interview my character Maricossa from Falls the Shadow, but... well, Maricossa had other ideas. It ended up more along the lines of him interviewing me. He did come up with some great questions, though, about what it's like to live with fictional characters. I guess he would know, since he is a fictional character.
Anyway, if you'd like to read my conversation with Maricossa, click on over to Magical Ink for a visit. And if you have any additional questions for me or Maricossa, feel free to ask. : )

January 23, 2012

The Resurrection and the Wardrobe - "There are only 3 possibilities."

"Logic!" said the Professor half to himself. "Why don't they teach logic at these schools? There are only three possibilities. Either your sister is telling lies, or she is mad, or she is telling the truth. You know she doesn't tell lies and it is obvious that she is not mad. For the moment then and until any further evidence turns up, we must assume that she is telling the truth."
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~

Over the last couple of weeks my Sunday School teacher, Dave, has been talking about apologetics; specifically, evidence for the resurrection. This week's discussion focused on the five hundred+ people who saw Jesus following His resurrection, before His ascension.
Skeptics are willing to concede the fact that the disciples and others did have some kind of experience with someone they believed to be Jesus, after He had been killed. However, they don't consider the accounts to be accurate.
Dave pointed out that there are only three possibilities concerning the encounters people claimed to have had with Jesus after His death:

1. Everyone who claimed to have seen Jesus was lying.

2. Everyone who believed they had seen Jesus was either hallucinating or dreaming.

3. The people who said they had seen Jesus were telling the truth.

The notion that these people were all lying makes no sense. Look at the political scandals and cover-ups throughout history. There is always a leak somewhere. Humans are simply not good at keeping secrets under any circumstances - let alone when they're being hunted and tortured and killed as the early Christians were. If the encounters with Jesus were lies, someone would have spilled the beans.

The idea that all 500 people were hallucinating or dreaming also makes no sense. One night, a few years ago, my dad and I both dreamed that our great-aunt had passed away. It was kind of spooky, both of us dreaming the same thing on the same night. But, even though the basic dream was the same, the details were all different. And it was only two of us, not five hundred. No way are five hundred people all going to have the exact same dream or hallucination where all the details agree.

So logically, Dave concluded, we have to assume that the early Christians were telling the truth.

Hmm... I thought. I've heard that somewhere before!
While it's a well-known fact that C.S. Lewis was a theologian and apologist in addition to being a writer, we don't always notice how one bleeds into another. The Professor's conclusion that Lucy is telling the truth about finding a magical country inside a wardrobe is an essential part of the story, forcing Peter and Susan to consider for the first time the possibility of something they regarded as incredible. But it's also an example of great apologetics, a lesson to be learned.
Peter and Susan still weren't convinced by the irrefutable logic of the Professor's argument, and all the evidence and logic in the world isn't going to convince someone who isn't willing to accept the resurrection. That's the job of the Holy Spirit.
Aslan eventually convinced Peter and Susan by letting them through the wardrobe into Narnia. The Professor didn't have to convince them that it was real. He simply told them what he knew, and let Aslan do the rest. Our job isn't to convince an unbeliever, it's simply to tell them what we know and let the Holy Spirit show them the way through the wardrobe door, if they're willing to be shown.
For me, it's lessons like this - gems embedded so deeply into the story that they often go unnoticed - that set a truly great work of Christian fiction apart. For me, whose writing role model is C.S.Lewis, it's awesome to be able to see his beliefs and apologetics techniques at work even in his fiction, and it's my hope that my own writing will be influenced and sculpted by my faith in the way Lewis' was.
And the next time someone asks me how I know the resurrection really happened, I might just have to casually sit back and say "That is a point which certainly deserves considerations; very careful considerations..." (I wonder if I could pull it off without a British accent!)
Afterwards, I'll make myself a cup of tea and muse about "What do they teach them at these schools?"

What do you think sets a great work of fiction apart from the pack?
Do you have a writing role model?

January 20, 2012

Favorite Movie/TV Quotes

I'm sure by now most of my followers know that I love collecting quotes. I get them everywhere, so I thought I'd share some of my personal favorites with you all! I thought about doing a post of my favorite quotes in general... but I realized that was way too broad of a category, so I narrowed it down to TV and movie quotes. I catch them everywhere - I can walk past a TV that's playing a movie I'm not even watching, and as I walk by hear a great quote that I just have to add to my quote book. So here are a few of my favorites.

~~~~~~~~~~~~~~~~~~~~~~~~~~

"I will use all my powers of persuasion. If that doesn't work I'll hit her in the head."
~ Bob Brown, from 'The Unit'

"I seen your Adam's apple bobbin' up and down, and that's how I knowed you was singin' opera."
~Gomer Pyle, from 'Gomer Pyle'

"I don't make things complicated, that's just the way they get, all by themselves."
~ -unknown character- from 'Lethal Weapon'

"I find that smuggling is the life for me, and I would be happy to kill your friend the maggot."
~Edmond Dantes, from 'The Count of Monte Cristo'

"'Eccentric' means 'loopy with money'."
~Bob the Tomato, from 'Minnesota Cuke and the Search for Samson's Hairbrush'

"Adventures are never fun when you're having them."
~Sharona Flemming, from 'Monk'

"Thanks for helping me and for... spitting on me."
~Clifford, from 'Wild Hearts Can't be Broken'

"I would like to think that, given the circumstances, I've been extremely forgiving up 'til now."
~Mike Wazowski, from 'Monsters Inc.'

"You keep using that word..."
~Inigo Montoya, from 'The Princess Bride'

What is your favorite movie or TV quote?

January 18, 2012

The Enduring Appeal of Zombies

Recently, I received an email with the following question:

I would like to read your opinion (and the opinion of your followers) on the enduring fiction of the zombie.
Why does it endure?
How does it maintain a sizable subset of fringe culture?
What is its appeal?
etc.
Thank you for your consideration of this topic.
~Zombie Hater

I thought it was an interesting question. Personally, I am not a fan of the zombie trend at all, and had never been able to understand the appeal they hold for so many people, so I had never given it much thought. However, since zombies do have a considerable presence in the world of speculative fiction, I decided it was worth looking into.
I've done a great deal of online research as well as talking to several different people about it, but unfortunately there are few people willing to field explanations as to the reason for the un-dead monster's popularity.
I did hear and discover some interesting theories, though, so I thought I'd share them and let you all decide for yourselves.

- One theory is that in the case of zombie movies or video games, one can experience the adrenaline rush of action and combat without worrying about the moral or emotional implications of killing another human being.

I suppose that, since zombies are supposed to be dead bodies that have been somehow reanimated, this is a legitimate point. If the person is already technically dead, you really wouldn't be 'killing' them. And, while we as humans do have a God-given right to defend ourselves from attackers (even if defending ourselves involves the use of lethal force) there is still a huge emotional cost that comes with taking another human life. I suppose, then, that using lethal force against some kind of freakish monster like a zombie would eliminate some of that cost.
So this theory does, perhaps, explain the appeal of fighting against inhuman monsters rather than against human beings. But it leaves the question: why zombies specifically? Why not trolls or orcs or Sasquatches? And of course the implications of experiencing the "rush" of combat and killing for enjoyment is an entirely separate issue.

- Another more philosophical theory is that a culture's or people group's real fears are represented and reflected in its fictional fears. For instance, one person I talked to suggested that Godzilla was originally a symbol of the atomic bomb in Japan. Likewise, early zombie-era zombies were a symbolic representation of people's fear of radiation and nuclear war. Today, they represent people's fear of terrorism.

I've seen plenty of evidence to suggest that the 'zombie' concept is indeed symbolic. The phrase 'For When the Zombies Come' has come to represent a mindset of general awareness and preparedness (e.g. I'm doing physical fitness or weapons training 'For When the Zombies Come'; I keep extra food and supplies on hand 'For When the Zombies Come'), especially as disaster preparedness becomes more popular in our culture.
In addition, I do find it rather interesting to notice that the zombies portrayed in the earlier days of the trend were slow, lethargic creatures that killed people simply by being absolutely everywhere in inescapable numbers. I can see where this could coincide with the radiation/nuclear war concept (i.e. if a nuclear weapon was detonated, radiation would be everywhere in inescapable amounts). Also interesting to me is the fact that the zombies of today have become more fast, agile, and aggressive; they could pop up anywhere unexpectedly, and even a lone zombie could pose a serious threat to someone. This would tend to correspond with people's fear of terrorism; a single terrorist could pop up in any given location and, with little effort, kill or injure dozens if not hundreds of people before anyone could stop him.
So I understand the reasoning in this theory as well. But, like the first theory I mentioned, it still leaves the question: why zombies rather than some other kind of monster? In answer to that, I have my own theory.

- The idea of heroes battling hideous and terrible monsters is thousands of years old. Even the most ancient cultures had hero-versus-monster legends and stories they loved. And with each new culture or era come new trends in how those heroes and monsters are represented. In the days of ancient Greece the trend was for cursed humans or demigods to be turned into horrible monsters. In the days of King Arthur dragons and sorcerers were the trend. In the days of the wild West, it was savage, scalp-hunting Indians. It's entirely possible that zombies are simply today's monster of choice.

I have heard recently that there are people who really believe the government is experimenting and actually trying to create zombies. For what purpose, I have no idea, but if it's true that some people believe this, I suppose their apparent fascination with zombies could stem from this belief. In my personal opinion, watching zombie movies and reading zombie books as preparation is comparable to reading Jane Austen to learn how to get married. Just because it happens one way in Hollywood doesn't mean it'll happen that way in real life.
However, if there is a portion of society that believes in the scientific possibility of zombies, I suppose it makes sense that movie, book, or video game presentations of this would be marketable.
Do zombies have a place in Christian fiction? Truthfully, I don't know. Personally, I find them completely unappealing and have no interest whatsoever in movies or books built on that theme, but I know Christians who have read and enjoyed zombie fiction. I would encourage Christians to make careful, prayerful decisions about their reading and movie-viewing choices in regards to this topic just as they would with any other topic.

Zombie Hater, while I'm afraid this probably hasn't answered all the aspects of your question entirely, I hope it has at least shed a little light on it and given you some possibilities to think about. Thanks for the question, though! You've made me investigate and learn about a topic I hadn't really given any thought to before.

For the record, anyone can send me their questions, thoughts, or ideas by using the contact form at the top of the right-hand sidebar on this page. I'd love to see more thoughtful discussion starters like this one!

What are your thoughts on the zombie trend?
(P.S. My Blogger account hasn't been allowing me to post comments the last week or so, so my apologies to those of you who have commented that I haven't replied to.)

December 16, 2011

Five Tips for Intensifying Your Fiction

I'm pleased to have my sister Karri as a guest contributor for this post, since she's the one who inspired it. Please make her feel welcome, and enjoy!

Here are some tips and ideas guaranteed to create and promote doom, chaos, devastation, darkness, tumult, evil, despair, and mayhem - essential ingredients for every truly great work of fiction.

1. Give your main character not just one, but two step parents. If one can cause trouble, just think what two could do! (You can work it out any way you want. As the king of Siam would say: "You put in the details.")

2. Make each step parent arrange a marriage for your main character... with different people.

3. Make both parties to which your main character is betrothed hire someone to kidnap him or her. Then they can play keep-away.

4. Have your main character accidentally fall in love with both of the parties to which he or she has been unwillingly betrothed.

5. Give your main character serious personal insecurities, grotesque physical deformities, and a tendency to get amnesia easily.

What advice would you give someone who wanted to create more drama and trouble in their fiction? (Be as creative and silly as you want - this post is just for fun, after all. ;)

December 6, 2011

First Snow - Thoughts on the Natural Side of Fictional Story Worlds

This morning I woke up, pushed my sleeping dog off of my sleeping foot, and looked out the window to see - snow!
After two weeks of the local weatherman predicting the first snow, it's finally arrived! My transition into the Christmas spirit suddenly feels completed (and I have the Trans-Siberian Orchestra's song 'First Snow' going around in my head). I'm not the only one who's excited about it, either. No sooner had I dressed and made my morning cup of tea than my friend Ashley called me, asking if I had looked outside yet and wasn't it exciting? (And yes, I know you northerners out there are probably already sick of snow for this year... but please bear with me.)
Aside from getting me all revved up for Christmas and caroling and baking and all of that, this first snow also got me thinking about the more natural side of world-building in our stories. As I edit Son of the Shield, I've been adding in little bits and pieces to flesh out the natural story world I rather neglected in the first couple of drafts. I've added in varieties of flowers and other plants, constellations, and weather patterns unique to that story world.
But the shared excitement over this first snow got me thinking about the other natural events that we humans tend to get excited about - the first sign of green grass and flowers in the spring, the first weekend warm enough to go swimming, geese flying south and the first sign of autumn color in the leaves - and made me realize that my story world contains virtually none of that.
The more I think about it, the more I realize that a lot of the time in fiction, unless something in the natural world plays a significant role in the plot, it gets ignored. I don't want that to happen in Son of the Shield, so this morning I've been starting to think of ways I can bring the natural side of the world of Reyem to life. I realized that through the entire story (which spans a year and a half of their time) there is not a single mention of it raining. So there's one problem in need of fixing. It's not a desert, so it has to rain sometime.
But in addition to that, I'd like to come up with some natural events that the people of Reyem look forward to, like our first snow... or even something they dread, like we dread the thermometer hitting 100 or 0.
So that's something new that I'm going to be working on developing in my story world. So much to think about, so much to develop. It's a wonder any novel ever gets finished.

What is your approach to the natural realm of your story world? What are some natural events that your characters might look forward to, or dread?

December 1, 2011

Emerging on the other side...

... and finding that the world is still here!
After thirty long, grueling days and nights of NaNo (Has anyone else noticed that NaNo is only a few days shorter than the time God used to destroy the world in Noah's day?) we've at last emerged on the other side to find that, remarkably, life still goes on.
And better yet, there is no diabolical daily quota hanging over us any more! That uncanny internal clock that chants "You're getting behind, you're getting behind" has been silenced. No more annoying 'Stats' page telling us just how dismally far behind we are and how many millions of words we'll have to write per day to catch up.
Life's good, isn't it?
So, now that NaNo is safely behind us for another year (and by the way, my hearty congratulations to everyone who participated, whether you made the goal or not - merely taking part was no small thing), it's time to get back to life as we knew it.
And on that note, I'm pleased to announce that a new chapter of Falls the Shadow has been posted at The Lost Scribes! If you haven't already stopped by and read Chapter 14, you can Click Here to do so.
In this chapter, Skylar is beginning to struggle with the idea of keeping the library a secret from the professor who has done so much for him, and Coll, his best friend. The library is what they've been after for so long - now he's found it, and he can't even tell them.
He does make a surprising new discovery about the library, though... in the professor's study, of all places! Read Chapter 14 to find out what it is.

November 30, 2011

Journaling - Day 30 of NaNo

I'm finished!

Total Word Count: 55, 103

I made the word count goal, and my story is completed. It turned out nothing like it was supposed to, not at all like I thought it would, and I'm relatively certain it's pretty sappy. Like I said in the last post, I'm an action writer, not a sit-around-and-think-and-make-tough-decisions-and-fall-in-love writer. Unfortunately that's just how this year's NaNo seemed determined to come out.
Eh, oh well. I've got that story idea off of my plate and out of the way, and I've completed my second successful year of NaNoWriMo. So all's not lost, even if the story didn't turn out quite the way I wanted it to.

On the whole, I think this year's NaNo has been a great way to get myself back into a serious hard-and-fast writing groove after a long, crazy-busy summer and fall. I'm ready to get back to Son of the Shield and hit it hard. That editing just isn't going to finish itself (believe me, I know - I've been waiting for it to for some time now). I'm ready to get back to the 'normal' writing life bright an early come December first!
Well... maybe I'll let myself sleep in a little. You know, just to recover from NaNo. But you get the picture.

Writers, have you finished yet? What's something interesting or unexpected you've learned about your story this month, or maybe even something you've learned about yourself as a writer?
Non-writers, are you ready for your writer friends and family to finally be getting back to normal?